Types Of Spin In Table Tennis

There are 5 different types of spin:

1. Top Spin

2. Side Spin

3. Back Spin

4. Top-Side Spin

5. Back-Side Spin

There are variations of the above-mentioned ones depending on what part of the ball is being hit and whether the player’s racket is traveling up, down, or sideways while making contact with the ball.

1. Top Spin

It’s not as tough as it seems. One thing for sure if you need lots of practice. You can use YouTube or any friend who knows how to play, to teach you how to topspin. Here’s the checklist that worked out for me,

Choose forehand or backhand. Don’t try both at the same time. It’s a lot easier to get the flow going if it’s focused. Get your grip correct. I use the V grip technique.
Must have a player/robot at the other end to get knocks.
Always play cross court till you can topspin 10/10 dead balls. (I call the balls with no spin to be dead balls).

Forget the pace and work on the spin. Pace will come when you get the spin right.
Get your footwork right. You can google/YouTube it. My rule of thumb is taking your other leg a step before when you impact. For a right-hand player, the left foot should come before the body while impact. Right foot for backhand.

The most important thing, keep eyes on the ball till impact and hit the ball before your body. Don’t wait till it comes to the side of the body, you can’t see the board or the ball at that time.
Key thing. Keep practicing.
These are some things that helped me. You can tweak these a bit if you need.

2. Side Spin

First, identify what is the type of the incoming spin, assuming your opponent is not doing an illegal serve you should be able to observe the point of contact and figure out the kind of spin, you can find tutorial videos YouTube for that.

Second, this can be tough, is to figure out the magnitude of spin, but since you’re speaking about spinny services I’ll assume the magnitude of from medium to high

Third, this is important. What mentality you have when you receive the serve. In most cases, your opponent would be looking to finish the return. So you could attack his serve if comes out of the table. I admit sometimes it can be tough to receive a particular service and you find yourself losing too many points because of it. So instead of trying to keep it low and on the table and seeing him finish it.

Stop being scared of the service. And return it expecting the next shot. And let it go high or anywhere the spin takes it, just on the table. In most cases, the service will boomerang on him preventing him from making a successful attack. This is a neat trick I’ve used quite a few times, hope this helps.

3. Back Spin

A valid return is defined as the ball being struck by the paddle and landing in opponent’s court via either over or around net assembly (irrespective of contact made with net assembly)… (Table tennis among other sources and experience)

So in the situation that you mention, the point will be awarded to you and “opponent” will lose that point.

The opponent, in this case, has to hit the ball before it passes by the net assembly and is back in your court.

If a player reaches across the net assembly and makes a contact with the ball, he loses the point immediately.

And if the player hits the ball in his own court, by definition it’s an invalid return so he loses point again.

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